15 years building complex, high-stakes products for customers and the people who serve them, driving design cultures where great work thrives.
View Case Studies →Case studies from enterprise-scale design leadership
Redesigning the primary tool for 10,000+ help desk and claims agents—a conversational, AI-powered workspace that makes every customer interaction feel simple, personal, and white-glove.
Rebuilding the core operating system for 680+ repair stores nationwide—transforming how technicians check in customers, manage repairs, and run their business.
Reducing claim resolution from 45 minutes to under 10—helping 10,000+ customers per month self-serve at repair stores.
Replacing 60+ disconnected apps with one responsive tool—improving Cast Member efficiency by 25% across 5 parks.
Trip planning tool helping 809,000+ vacation club owners discover their dream destinations across 270+ resorts worldwide.
Mobile-first e-commerce redesign that broke attendance records and drove double-digit growth in online ticket sales.
I build teams that understand the why, take ownership of the how, and ship work that moves the business. Here's what that looks like in practice.
Great design culture doesn't happen by accident — I build it intentionally through open critique, inclusive hiring, and a genuine commitment to psychological safety. When someone on my team pushes back on a direction, I take that as a sign the culture is working — not a problem to manage.
I set a clear product vision and make sure every designer understands how their work connects to it. I stay close to the craft — reviewing work, shaping direction, and contributing directly when the work calls for it.
I give my team stretch opportunities, room to fail, and honest feedback that helps them grow into more well-rounded designers and leaders. I also push early adoption of tools like Cursor, v0, and Figma Make — not to shortcut the craft, but to multiply what's possible.
Design is a business partner, not a service department. Every decision my team makes is grounded in real user research, validated through feedback, and measured by outcomes that matter to the business.
The products I'm most proud of are the ones where getting it wrong wasn't an option — tools built for people whose jobs depended on every pixel being right. Front-line workers, customer-facing teams, operational systems at scale. But the through-line isn't the industry — it's the standard. I bring that same level of rigor to every product I lead, because the people using what we build deserve nothing less.
I started as a designer who cared obsessively about craft. Over time I learned that craft without strategy is just taste, and strategy without craft is just a deck. The leader I've become holds both.
I write about design leadership on my Substack, No Barriers to Entry. If you're building something that demands great design and you care deeply about the culture behind it, let's talk.
I'm not looking for just anything — I'm looking for the right thing. If you're building products that demand great design and you care deeply about the culture behind it, I'd genuinely love to connect.